Diana Radich

DianaRadich@outlook.com

Profile

·         Game Developer with experience working on and leading small teams of making games. Able to requests and ideas into functional code for a game. Has worked on multiple game projects which are available on Itch.io.

Skills & Abilities

Software

·         Unity, Unreal Engine, Visual Studio, Micosoft Office, Git, Gitlab, Adobe Suite, 3DS Max, JIRA, Motionbuilder

Programming Languages

·         C#, Java, Python, Lua

Experience

Programming Director | GADIG | 05/2022 - Present

·         Lead a team of other programmers in creating a game over a school semester.

·         Handled assigning work to people,

·         Helped anyone who had problems working on the project

·         Ensured the git repository for the project is merged and working.

During this time we made Slime Towers and are currently working on Gorilla Grind

Assistant Programming Director | GADIG | 05/2021 - 05/2022

·         Assisted in leading a team of programmers to making games over the semesters.

·         Helped keep track of the git repositories and taught any people who needed help how to use Unity and C#

During this time we made Kobold Kwest and One Man Band.

Programming Lead | Ultra Disc Club | 01/2022 - 05/2022

·         Lead a team of programmers in making the game while also programming parts of the game.

·         Kept track of task for people to do and made sure they were completed correctly and on time.

Programming Member | GADIG | 09/2020 - 05/2021

·         Worked as a member of programming team for GADIG.

·         Coded game systems and worked with other people to make sure that the systems worked together.

·         Used git as version control.

During this time we worked on Morg's Mimics and Attack of the Magic Cardboard

Education

Game Design

George Mason University