Diana Radich
DianaRadich@outlook.com
Profile
· Game Developer with experience working on and leading small teams of making games. Able to requests and ideas into functional code for a game. Has worked on multiple game projects which are available on Itch.io.
Skills & Abilities
Software
· Unity, Unreal Engine, Visual Studio, Micosoft Office, Git, Gitlab, Adobe Suite, 3DS Max, JIRA, Motionbuilder
Programming Languages
· C#, Java, Python, Lua
Experience
Programming Director | GADIG | 05/2022 - Present
· Lead a team of other programmers in creating a game over a school semester.
· Handled assigning work to people,
· Helped anyone who had problems working on the project
· Ensured the git repository for the project is merged and working.
During this time we made Slime Towers and are currently working on Gorilla Grind
Assistant Programming Director | GADIG | 05/2021 - 05/2022
· Assisted in leading a team of programmers to making games over the semesters.
· Helped keep track of the git repositories and taught any people who needed help how to use Unity and C#
During this time we made Kobold Kwest and One Man Band.
Programming Lead | Ultra Disc Club | 01/2022 - 05/2022
· Lead a team of programmers in making the game while also programming parts of the game.
· Kept track of task for people to do and made sure they were completed correctly and on time.
Programming Member | GADIG | 09/2020 - 05/2021
· Worked as a member of programming team for GADIG.
· Coded game systems and worked with other people to make sure that the systems worked together.
· Used git as version control.
During this time we worked on Morg's Mimics and Attack of the Magic Cardboard
Education
Game Design
George Mason University